﻿using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;

namespace WoWConnecter.Entities
{
    public class Pet : NPC
    {
        /// <summary>
        /// Creates a pet object when we recieve the character list
        /// </summary>
        /// <param name="packet"></param>
        public Pet(RealmPacketIn packet)
        {
            DisplayId = packet.ReadInt32();
            Level = (byte)packet.ReadInt32();
            Family = packet.ReadInt32();
        }
    }
}
